Stone Fox Studios

Our games

Chapter 1 out now · 0.1b in beta

Humanity’s first crewed mission to the metal-rich asteroid 16 Psyche hinges on Project Firebreak: a classified DARPA and Polygene Neurokinetics program that links a nine-person crew’s minds through the neuralmesh, so a year in deep space feels like days.

You hold the leash of its trillion-dollar black budget. Recruit the crew, earn their trust, and keep them whole when the mesh starts to fail.

A classified Project Athena briefing

The crew

Angel
Angel
Akshaya Venkat
Akshaya Venkat
Amie Kellogg
Amie Kellogg
Bianca Nesbitt
Bianca Nesbitt
Jasmine Devereaux
Jasmine Devereaux
Lisa Hendricks
Lisa Hendricks
Mikaela Donovan
Mikaela Donovan
Monica Hollinger
Monica Hollinger
Ren Kimura
Ren Kimura
Skye Rogers
Skye Rogers
Tara Katrinsdóttir
Tara Katrinsdóttir
Taylor Crawford
Taylor Crawford

The world

Codex plate: USS Icarus
USS Icarus
Codex plate: Polaris crew capsule
Polaris
Codex plate: neuralmesh intent routing
The neuralmesh
Codex plate: asteroid 16 Psyche
16 Psyche
Chasing Sunsets key art: two women on a boat at sunset

Remaster in development

Chasing Sunsets is the visual novel where Stone Fox began.

The Remastered edition rebuilds it on the engine we built for Firebreak, with a reworked choice system, a full script revision and upgraded presentation.